Cladun X2 sees your character arriving in a strange world called Arcanus Cella, a small island with seemingly no way in or out save for a strange door that leads to various dungeons. While the basic setup is mostly just an excuse to go into random dungeons in search of loot and experience, and to be honest this is not a game that relies on it's story, there's actually more too it than an excuse plot, as the game slowly reveals information about what the island is and why you and it's inhabitants are there. It's interesting, but can be hard to follow as the story relies on keeping the player somewhat in the dark and there's no way to recap the information that depending on how you play, can end up very slowly drip-fed to you.
|The world of Arcanus Cella is full of mysteries, why the toilet has no door is one of them.|
You have to make your own characters in Cladun X2. For doing that there's a good number of classes to pick from and some options for customizing their appearance, but it's less in making character and more how you can use them where the game starts to show off how unique it is. In Cladun X2 you only control one character at a time, but can assign other characters as support characters. These support characters can't help directly in dungeons but instead act like armor, taking damage in place of your main character while sharing XP with them. Outside of simply being armor however, they can also improve the stats and abilities of the main character through magic circles.
|Magic circles are a big part of the game, and you'll spend a lot of time tinkering with them.|
Outside of the magic circles, there's also some other things to tinker with, the most important of which would be entitling. Equipment can come with random titles that increase or decrease stats, and by sacrificing equipment, you can take their titles, and then place them on other pieces of equipment to customize it. Beyond that, you can edit sprites to change how things look in game, make music in MML and even set up relationship diagrams between all of your characters. You can even give character a personality, which in this case is a text message they say when you talk to them in the tavern. All of this stuff is ultimately pointless from a gameplay perspective, as there's no benefit to be gained from making your own music or setting up a diagram, but it can be fun to mess with and it's neat they they included all of it.
|You have a lot of options in making your character. Case in point: Catgirl ranger.|
In the end, I'd recommend the game but with a small catch. I'll admit from the problems described above that this game is a bit of a rough port, and if you have a PSP or access to the Playstation store, you'd be better getting this game from there. Failing that though, The port isn't outright broken and is still a perfectly valid way to play the game. If you're willing to spend a little time tinkering in the options menu, You've got an massive, complex action RPG that you can readily sink a few hundred hours into.
Cladun X2 was developed by System Prisma and published by NIS America. It is available with a demo on Steam. It's homepage, which is mostly for the PSP version is available here.